The dog has three chances to guess who took it.Then everyone sings: Doggy, Doggy, where’s your bone? Somebody’s stole it from your home.While the dog is turned around with his or her eyes closed, someone steals the bone and hide it somewhere on his person.He or she sits on a chair with an object under it (to represent the bone) with their back to the group. A child is picked to play the part of the dog.Give each child an appropriated treat or prize for hunting.The children are to search and collect the toys/cards and RETURN THEM TO THEIR HOME.Before you start, explain to the children that old McDonald’s (or the pet shop or Zoo Keeper’s) animals got out.Paint or decorate a box to look like a barn or cage-or use a BASKET.BEFORE your event- hide several farm animal toys ( check out this set of 60 farm animals) or cards.Two of each animal works well because the process of elimination will help those with an unusual interpretation of the animal noise. Randomly assign animal types to children (They pick them out of a container)Īs youth walk about the room, they make their assigned animal sound they have to find others that are making the same sound. Play “ Duck, Duck, Goose“or other versions such as –ĬAT, CAT, KITTY, Chick, Chick, Rooster, or Pig, Pig, Piglet, etc. Pin the Tail on the Cow, Pin the Comb on the Rooster, Put the Hat on the Farmer, Put the Tire on the Tractor or Pin the Tail on the Piggy, etc. Play PIN THE TAIL ON THE DONKEYOR other versions such as: Time the game so many get a turn at being “it”.ĩ. Play the “FARMER, ZOO KEEPER, or VETENARIAN SAYS”… Instead of “Simon Says” 10.They are free if another person can touch both feet with their elbow before being caught.When they are tagged, they must lie on their backs, feet up in the air. Scatter with three or four persons who are “It”.Go over the clues with the kids until they figure it out and everyone is sitting next to the correct buddy. Throughout the event they may ask each other yes and no questions to try to figure out who their “Animal Buddy” is.Īt the end of the time tell everyone to go sit by who they think their partner is. Tell them that other person that is the same animal there is at least one l as they are. Is similar to Who Am I? This time, whisper in each child’s ear a name of an animal. It’s also a good ice-breaker activity – if some of the kids don’t know each other very well. They all ask each other “yes or no questions”, such as “Do I swim in the ocean?” “Do I have feathers?” or “Do I live in the jungle?” Then pin a picture with a safety pin to the back of each child’s T-shirt. Try to use the pictures on the covers, because they are sturdier. Suggestions: cow, pig, sheep, dog, horseshoe, hay, dog bone, etc…īefore the game, cut pictures of animals out of old nature magazines. Explain that the first question they may want to ask is “Am I an animal or an object?”Īt the end, each child takes a turn saying what they think they are. They may ask each other “yes and no questions” about what they are. Version#1: When the children come through the door, tape an animal or animal item/object to their backs. After the object reaches the fourth person, the first starts over again with a new animal related object.Third says, “A what?” The second person then turns back to the first person and asks again, “A what?” Second tells third “a dog bone.”.The first repeats, “A dog bone.” The second says, “Oh”, and passes it to the third person saying, “This is a dog bone,”.First player passes any object to the next person and says, “This is a dog bone.” The second says, “A what?”.5. A WHAT? (Only using things to do with animals) Continue until there are no “rabbits” left. The leader of the foxes says: “Run Rabbit Run!”Īll rabbits run trying to return to their home.Īll TAGGED rabbits become foxes. (home) Foxes are scattered all over the gym.Ĭaptain Rabbit leads his/her brood for a walk. Rabbits are standing behind a line at one end of the play area. Half of the group are called foxes and the other half are named rabbits. Use animals such as kangaroos, bunnies, dogs, cats, etc. The following players then acts like their animals and so on… until one team is finished and all sitting down.On the word” go”, the first team members act like the animal they represent they run, hop or crawl to a given place and back.(Have youth draw from a container for which animal they will be. The first player on each team is one animal, the second a different animal.The players form two lines with equal numbers on each team.CHARADES based on animals or animal movies and books.
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